The ramifications of point to point teleportation.
So, point to point teleportation is coming to a metabverse near you. This idea has been tossed around for w while, so no one should have been completely surprised. What does it mean?
Community
Community building was given as the raison d'être for telehubs. By having to teleport and walk or teleport and fly, users were forced into an environment where they could meet others and interact. The theory was OK, but it didn't really work for two reasons. First, the hubs are so crowded that having a conversation is a difficult and sometimes lag-filled experience. Second, many of the people you meet at hubs are 'marketers' trying to attract you to a casino, club, or mall. SO, if the telehubs are abandoned, it certainly won't hurt community building. It might even help it. Telehubs will be used the few people who want to fly/walk to their destinations. Smaller crowds mean less impetus to use the hub and surrounding area as ad space.
Zoning
People are complaining that commercial plots will go from being anchored around telehubs to anywhere and everywhere retail development. This could happen, but I doubt it. First, visibility is everything in a crowded market, which SL is. If your store is tucked where no one can find it without a resolute search, you'll kill your floor traffic and your dwell. Commercial plots will want to stay together so 1)people can find them and 2) they can pool their marketing resources.
Point to point could also help the growth of zoned sims. People who want to be protected from commercial blight will move where it's prohibited. Both Linden Labs and in-world parties have started creating these.
Marketing
With the decline of automatic traffic from the hubs, good advertising will become even more important. It will require the advertisers to be very creative and targeted. If you can teleport anywhere, big billboards won't work either. It will be interesting to see how the marketers react.
